‘We don’t play games for fun, we mostly play for work’

Digital Asia

Starting DIGC330, I didn’t know what to expect, but the first few weeks of it have definitely met and well exceeded my expectations. Our topic, autoethnography was something unfamiliar and unheard of but after looking into it, it helps put a name to the method that allows us to understand cultural experiences. According to Ellis, it is an approach to research and writing that seeks to describe and systematically analyse personal experience in order to understand cultural experience. (Ellis, 2004; Holman Jones, 2005).

From this reading, I understand that it is qualitative research in which one gathers through personal experiences from being a part of a particular culture then assessing it and allowing further cultural and social meaning and understanding.

This week’s text, ‘State of Play (2013)’ was a particular interest due to my own in depth knowledge about South Korea and it’s culture (and because I…

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